development Releases

Genral information and places where you find informations about the releases:

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Latest Release

New User Interface for GameView

Version: preAlpha-0.3.2

Release Notes

For this release there are many different parts involved where features where added and things have changed. Also the hole ui in the gameview is now build from the same schema like the sign in and cutscene.

The next big part is my Mission Manager. This object handle all related things regarding the missions for the characters and the special mission. This takes effect because i use scriptable objects for missions instead of REST calls to the API. The things are already in place for the ship missions that will also be included inside the Mission Manager. That means i do not have to save all the missions the character have inside the database. All missions are stored as scriptable objects at one songle point and not multiplied inside the database on many different characters.

This also provide the functionality i want to have with leveling up the character, so the different level provide more/different missions. Every character now get a new missionlist after finishing a mission. In the Future this will bring more randomnes to the play and maybe some kind of differentiaton between characters.

On the UI side a new loading screen is implemented to show the progress loading the game view and the game view get an black screen at startup and fade in the UI and the space station. This hides loading all the data into the ui elements and disabling buttons if they are not needed.

Features and Fixes:

  • guest users are not able to skip the intro cutscene
  • character now get a new list of missions if they are about to display them but their missionlist ist still empty (mostly for new characters)
  • the new ui for the player info screen was too big and parts where outside the screen
  • sign up now have a check if a local progress should be inserted with the registration(before it was not able to register because the local progress was blocking the new dataset)
  • Guest user now getting the full game data associated only by the id not the username
  • sign up input fields are now scaled correct with the screen size
  • there is the functionality to request a new password. The functionality to change password is still missing

Release reason
After the last version a lot of visauals where changed and bugfixes are solved. Most of the Gameview UI elements are changed and build in the same assets like the startup.
Known problems

  • Applying a room to a tile where already a room is will override the current room
  • When a special mission is finsihed and the game is restartet the cooldown timer for the special mission is gone.
  • guest player that used the optional player name cant use the local progress because the username is already used and bind to the progress
  • Request sending an new password is not correctly sending an email or may sending no email at all
  • the character mission list is just a mock up and not all information can be provided correctly

useful Links

See the links below to find more information about the game, problems and future parts.

Topic Source
Realease Repository view
FAQ/Documentation view
Problems/Support view
Idea Box/Future Road view